Game rules

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Game rules are configuration choices available when starting a new game. Some options disable achievements.

Rules[edit]

Reaper's Due: Major Epidemics[edit]

These settings require DLC icon Reaper's Due.png The Reaper's Due DLC to be activated.

Setting Achievements Description
Dynamic Enabled The Bubonic Plague will appear at the very earliest 200 years after the game has started, and might reappear 500 years after the game start. After one major outbreak the epidemic will become endemic.
Delayed Dynamic Enabled The Bubonic Plague will appear at the very earliest 1100, and 25 years after the game has started. After one major outbreak the epidemic will become endemic.
Historical Enabled The Bubonic Plague will appear in the year 1345 and follow its historical route.
Deadly Enabled The Bubonic Plague will appear frequently and be extraordinarily deadly.
WARNING: This setting is not recommended for a normal game!

Reaper's Due: Minor Epidemics[edit]

These settings require DLC icon Reaper's Due.png The Reaper's Due DLC to be activated.

Setting Achievements Description
Default Enabled Minor Epidemics will appear at the default rate. Small and Normal outbreaks will appear frequently. Large outbreaks will be very rare.
More Enabled Minor Epidemics will appear at an increased rate, Large outbreaks will be common.
Fewer Enabled Minor Epidemics will appear at a reduced rate, and the chance for a Large outbreak is eliminated entirely.

Mongol Invasion[edit]

Setting Achievements Description
Historical Enabled The Mongol Horde will invade between the years of 1210 and 1218.
Random Enabled The Mongol Horde will invade at a random date, though at the earliest 50 years after the game is started.
Delayed Random Enabled The Mongol Horde will invade at a random date, though after the year 1000, and 50 years after the game has started.
Off Disabled The Mongol Horde will not invade, but it can still be formed through the decision. This setting disables achievements!

Sunset Invasion: Aztec Invasion[edit]

These settings require the Dlc icon sunset invasion.png Sunset Invasion DLC to be activated.

Setting Achievements Description
13th Century Enabled The Aztec Invasion will occur at the very earliest in the 13th century.
Random Enabled The Aztec Invasion will occur at a random date, though at the earliest 50 years after that game is started.
Delayed Random Enabled The Aztec Invasion will occur at a random date, though at the earliest at the year 1000, and 50 years after the game has started.
Off Enabled The Aztec Invasion will not occur.

Turkic Conquerors[edit]

Setting Achievements Description
Historical Enabled The great Central Asian Turkic conquerors Sabuktigin, Seljuk, and Timur will tend to rise in their historical timeframes.
Random Enabled Sabuktigin, Seljuk, and Timur can appear in a wider time span.
Off Disabled The great Turkic conquerors will never rise. This setting disables achievements!

Reaper's Due: Non-Epidemic Diseases[edit]

These settings require DLC icon Reaper's Due.png The Reaper's Due DLC to be activated.

Setting Achievements Description
Default Enabled Characters will develop and contract non-epidemic diseases, such as pneumonia and cancer, at the default rate.
More Enabled There will be more cases of non-epidemic diseases.
Fewer Disabled There will be fewer cases of non-epidemic diseases. This setting disables achievements!
Rare Disabled Cases of non-epidemic diseases will be rare. This setting disables achievements!
None Disabled There will be practically no cases of non-epidemic dsieases. This setting disables achievements!

Shattered Retreat[edit]

Setting Achievements Description
On Enabled Armies will try to retreat into friendly or otherwise safe territory. Retreating armies cannot be engaged by enemy forces. Movement Speed and Morale Regain Rate is increased for retreating armies.
Off Enabled Retreating armies will move into a neighboring county. This tends to make the game easier.

Defensive Pacts[edit]

Setting Achievements Description
On Enabled Characters are allowed to join Defensive Pacts against realms who are Threatening. If a member is attacked by the target, all other members will defend them.
Off Enabled Characters are not allowed to join Defensive Pacts against realms who are Threatening. This tends to make the game easier.

Gender Equality[edit]

Setting Achievements Description
Default Enabled The various Gender Laws are enabled as per default. Specific cultures and religions may allow/disallow Gender Laws. The Conclave 'Status of Women' set of laws is available.
Historical Enabled The various Gender Laws are enabled as per default. Specific cultures and religions may allow/disallow Gender Laws. The Conclave 'Status of Women' set of laws is not available.
All Disabled The game will play as if the 'Status of Women' law would be maxed out for everyone. The Conclave 'Status of Women' set of laws is unavailable for everyone. This setting disables achievements!

Supernatural Events[edit]

Setting Achievements Description
On Enabled Events that can be interpreted as supernatural may appear during the game.
Off Enabled No events that can be interpreted as supernatural may appear during the game.
Unrestricted Enabled AI rulers will be eligible to receive supernatural events such as the Demon Child, Wolf's Blood and Immortality event chains.

Dynamic De Jure Drift[edit]

Setting Achievements Description
Default Enabled The dynamic De Jure drift of titles is allowed and unrestricted.
Restricted Enabled The dynamic De Jure drift of titles is allowed, but restricted. Drift can only happen if titles border each other.
Off Enabled Dynamic De Jure drift is disabled.

De Jure Assimilation Duration[edit]

Setting Achievements Description
Default Enabled Sub-realms take 100 years to integrate into a De Jure Realm.
Long Enabled Sub-realms take 300 years to integrate into a De Jure Realm.
Very Short Disabled Sub-realms take 10 years to integrate into a De Jure Realm. This setting disables achievements!
Short Disabled Sub-realms take 50 years to integrate into a De Jure Realm. This setting disables achievements!

De Jure Requirement[edit]

Setting Achievements Description
Default Enabled Titles with De Jure land will be kept regardless of circumstances.
Required Enabled Titles with De Jure land will eventually be destroyed if a character holds no De Jure land of the title within the realm.

Horse Lords: Nomad Stability[edit]

These settings require the DLC icon Horse Lords.png Horse Lords DLC to be activated.

Setting Achievements Description
Unstable Enabled Upon succession of the Khagan, vassals of Nomadic hordes have a chance to declare independence. The succeeding ruler will have just cause to reclaim the land.
Stable Enabled Nomad vassals will NOT have the opportunity to go independent on the succession of the Khagan.

Culture Conversion[edit]

Setting Achievements Description
Default Enabled Culture will convert at the default rate.
Restricted Enabled Culture will not spread into counties which do not border a county of the same culture, unless it is a port.
Faster Melting Pots Enabled Melting Pot cultures will appear at an increased rate, i.e. English, Swedish, and Russian.
Slower Conversion Enabled Base Culture Conversion chance is reduced by a factor of three.
Combination Enabled Melting Pot cultures will appear at an increased rate, spread is also restricted AND base Culture Conversion chance is reduced.

Religious Conversion Speed[edit]

Setting Achievements Description
Default Enabled The speed at which countries are converted by means of using the 'Proselytize' job action is unchanged.
Slower Enabled The speed at which countries are converted by means of using the 'Proselytize' job action is reduced by a factor of three.

Raiding[edit]

Setting Achievements Description
Historical Enabled A character can raid if the Government, Culture and/or Religion of the character allows it.
Unrestricted Disabled All characters can raid, regardless of Government, Culture and/or Religion. This setting disables achievements!
Off Disabled No character is allowed to raid, with the sole exception of Raiding Adventurers. WARNING: This also prevents Viking raids! This setting disables achievements!

Adventurers[edit]

Setting Achievements Description
Normal Enabled Claimant and Raiding Adventurers will appear as per default.
Rare Disabled Claimant and Raiding Adventurers will appear less frequently. This setting disables achievements!
None Disabled No Claimant and Raiding Adventurers will appear, with the exception of landless Nomads and specific event-spawned Adventurers. This setting disables achievements!

Interfaith Marriages[edit]

Setting Achievements Description
Restricted Enabled Rulers of unrelated religions will never agree to marriage offers.
Open Disabled Even rulers of hostile and unrelated religions will consider marriage offers. This setting disables achievements!

Matrilineal Marriages[edit]

Setting Achievements Description
On Enabled Matrilineal Marriages are allowed if the religion and government type so permit.
Off Enabled Matrilineal Marriages are never allowed. WARNING: As a female ruler it might be very hard to avoid Game Over and produce an heir of your own dynasty!

Charlemagne: Custom Realms[edit]

These settings require the DLC icon Charlemagne.png Charlemagne DLC to be activated.

Setting Achievements Description
On Enabled The creation of custom non-historical Kingdoms and Empires is allowed.
Off Enabled The creation of custom non-historical Kingdoms and Empires is disallowed.

Charlemagne: Story Events[edit]

These settings require the DLC icon Charlemagne.png Charlemagne DLC to be activated.

Setting Achievements Description
On Enabled The various story events surrounding Charlemagne and his brother Karloman will be enabled.
Off Enabled The various story events surrounding Charlemagne and his brother Karloman will be disabled.

Vassal Republics[edit]

Setting Achievements Description
Restricted Enabled You are limited to a small proportion of Republics among your vassals.
Unrestricted Disabled You can have any number of vassal Republics. This setting disables achievements!

Vassal Theocracies[edit]

Setting Achievements Description
Restricted Enabled You are limited to a small proportion of Theocracies among your vassals.
Unrestricted Disabled You can have any number of vassal Theocracies . This setting disables achievements!

Invitation to Court[edit]

Setting Achievements Description
Default Enabled Characters in other courts will only accept invitations to work for you under very special conditions.
Open Disabled Characters in other courts will accept invitations to come work for you if they like you enough, and don't like their current liege. This setting disables achievements!

Diplomatic Range[edit]

Setting Achievements Description
On Enabled Diplomatic Range will be enforced, limiting the distance in which characters might interact.
Restricted Enabled Diplomatic Range will be further restricted, halving the distance in which characters can interact.
Off Disabled Diplomatic Range will not be enforced, allowing characters to interact fully regardless of their distance to each other. This setting disables achievements!

Provincial Revolts[edit]

Setting Achievements Description
Normal Enabled Random Provincial Revolts will occur at a normal rate.
Rare Disabled Random Provincial Revolts will be less frequent. This setting disables achievements!
None Disabled Random Provincial Revolts will be disabled. This setting disables achievements!

Defensive Attrition[edit]

Setting Achievements Description
On Enabled Invaders suffer harsh attrition in the lands of many Pagan religions if their Military Organization tech level is too low.
Tribal Only Disabled Invaders suffer harsh attrition in the lands of many Pagan religions, but only if they are also Tribal. This setting disables achievements!
Off Disabled There is no special defensive attrition in Pagan lands. This setting disables achievements!

Pagan Reformation[edit]

Setting Achievements Description
Allowed Enabled Pagan religions can be reformed when controlling enough Holy Sites.
Disallowed Enabled Pagan religions cannot be reformed.
Players Only Disabled Only players are allowed to reform Pagan religions. This setting disables achievements!

Regencies[edit]

Setting Achievements Description
On Enabled Underage, incapable or otherwise unavailable characters will be assigned a Regent.
Off Disabled Underage, incapable or otherwise unavailable characters will not be assigned a Regent. This setting disables achievements!

Assassination[edit]

Setting Achievements Description
Plots Only Enabled You can only assassinate people through Plots.
Direct Action Disabled In addition to murder plots, there is also a diplomatic action to have people assassinated. This setting disables achievements!

Way of Life: AI Seduction[edit]

These settings require the DLC icon Way of Life.png Way of Life DLC to be activated.

Setting Achievements Description
On Enabled AI rulers with the Seduction Focus will attempt to seduce other characters.
Off Enabled AI rulers will never pick the Seduction Focus.

Way of Life: AI Intrigue[edit]

These settings require the DLC icon Way of Life.png Way of Life DLC to be activated.

Setting Achievements Description
On Enabled AI rulers with the Intrigue Focus will scheme and attempt to kidnap or murder other characters.
Off Enabled AI rulers will never pick the Intrigue Focus.

Way of Life: Dueling[edit]

These settings require the DLC icon Way of Life.png Way of Life DLC to be activated.

Setting Achievements Description
Default Enabled Default restrictions for dueling applies.
Restricted Disabled You no longer need a reason to duel someone, but they must still be healthy and a valid target in your culture and religion. This setting disables achievements!
Unrestricted Disabled Almost anyone can be dueled. Restrictions concerning gender, healthy and religion no longer applies. This setting disables achievements!

Release Prisoners After Punishment[edit]

Setting Achievements Description
On Enabled Prisoners are released after having received their punishment.
Off Disabled Blinding, castration, torture, mutilation, humiliation, and poetry readings no longer release prisoners. This setting disables achievements!

Titles Named After Dynasties[edit]

Setting Achievements Description
On Enabled Many cultures name their titles after the ruling dynasty (e.h. Abbasids, Bavandids, etc.)
Off Enabled The base name is always used for titles, regardless of the ruler's culture.

Cultural Title Names[edit]

Setting Achievements Description
On Enabled The names of titles may change depending on the ruling culture (e.g. 'Sviþjod' instead of Sweden.)
Off Enabled The English name is used for all titles regardless of ruling culture.

Demesne Size[edit]

Setting Achievements Description
Default Enabled The Demesne Size and amount of land a ruler can control is at the default level.
Unlimited Disabled There is no limit to the amount of land a ruler can control. This setting disables achievements!
Quartered Enabled The Demesne Size is reduced to a fourth of the default level.
Half Enabled The Demesne Size is reduced to half the default level.

Vassal Limit[edit]

Setting Achievements Description
Default Enabled The Vassal Limit and number of vassals a ruler can control without penalties is at the default level.
Unlimited Disabled There is no limit to the amount of vassals a ruler can control. This setting disables achievements!
Quartered Enabled The Vassal Limit is reduced to a fourth of the default level.
Half Enabled The Vassal Limit is reduced to half the default level.

Grant Independence[edit]

Setting Achievements Description
Restricted Enabled The Grant Independence action is restricted.
Unrestricted Disabled The Grant Independence action is unrestricted and can be used to grant independence to anyone. This setting disables achievements!

See also[edit]