Family palace

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A family palace holding

A Family Palace is a special type of holding unique to patricians of a merchant republic. Representing a collection of owned businesses and properties rather than feudal owned land, the Family Palace provides a unique construction tree of buildings that provide bonuses to the Patrician's stats and army. The Family Palace is always passed to the heir of the dynasty - either the eldest member or the Designated Heir. Since it does not represent a single physical structure, it is not located in any particular province. When raised, its levies will appear in the patrician's regular capital, or, if the patrician holds no other territory, in the capital of the republic. A Family Palace can't be conquered, revoked or given away, nor can it be besieged.

Because a Family Palace can't be lost and provides unique bonuses, it should be a high priority for upgrades. However the long construction times of the buildings mean that building a complete Family Palace will be a multi-generational process.

Base Stats[edit]

Characteristic Value
Icon wealth.png Income 10
Fort level.png Fort level 0
Levy.png Levies 40 light infantry
10 archers
25 galleys

Buildings[edit]

Note: The Palace buildings[1] bonuses in the below tables stack (So a Grand Palace provides a total of 26g in taxes and 9 trade posts, for instance)

Family Palace Build Cost Build Time Levy Size Bonus Tax Income Extra Trade Posts
Mansion 200g 1095 days +10% +2g +0
Great Mansion 300g 1460 days +20% +6g +3
Palace 400g 2190 days +30% +8g +3
Grand Palace 500g 2190 days +40% +10g +3

Requirements[edit]

All building lines share the same basic requirements as described below.

Building Level 1 Level 2 Level 3
Cost 150 250 350
Construction time 730 1095 1460
Lot Requirements
  • Building level 1
  • Palace level 2
  • Building level 2
  • Palace level 3

Upgrades[edit]

Building Line Level I Level II Level III
Barracks
  • Heavy infantry.png +70 Heavy infantry
  • Pikemen.png +50 Pikemen
  • Heavy infantry.png +85 Heavy infantry
  • Pikemen.png +65 Pikemen
  • Heavy infantry.png +100 Heavy infantry
  • Pikemen.png +80 Pikemen
Bowyer
  • Archers.png +95 Archers
  • Light infantry.png +95 Light infantry
  • Archers.png +110 Archers
  • Light infantry.png +110 Light infantry
  • Archers.png +120 Archers
  • Light infantry.png +120 Light infantry
Cellar
  • +10% Fertility
  • Icon martial.png +1 Martial
  • Piety.png +0.25 Monthly Piety
  • Icon martial.png +1 Martial
  • Icon prestige.png +0.25 Monthly Prestige
Garden Icon prestige.png +0.2 Monthly Prestige
  • Icon diplomacy.png +1 Diplomacy
  • Icon prestige.png +0.3 Monthly Prestige
  • Icon diplomacy.png +1 Diplomacy
  • Icon prestige.png +0.5 Monthly Prestige
Shipyard Ships.png +12 Galleys Ships.png +18 Galleys Ships.png +24 Galleys
Shrine
  • +10 Church Opinion
  • Piety.png +0.1 Monthly Piety
  • Icon learning.png +1 Learning
  • Piety.png +0.25 Monthly Piety
  • Icon learning.png +1 Learning
  • Piety.png +0.5 Monthly Piety
Stable Light cavalry.png +75 Light cavalry Light cavalry.png +90 Light cavalry
  • Light cavalry.png +105 Light cavalry
  • Heavy cavalry.png +45 Knights
Warehouse
  • Levy.png +0.1 Levy reinforce
  • +0.1 Morale
  • +200 Retinue
  • Levy.png +0.2 Levy reinforce
  • +0.2 Morale
  • +400 Retinue
  • Icon stewardship.png +1 Stewardship
  • Levy.png +0.3 Levy reinforce
  • +0.3 Morale
  • +600 Retinue
  • Icon stewardship.png +1 Stewardship
Vault
  • +4 Tax Income
  • Icon intrigue.png +1 Intrigue
  • +5 Tax Income
  • Icon intrigue.png +1 Intrigue
  • +6 Tax Income
Holdings
Settlements
Special holdings
Family palaceTrade postFortHospital
Concepts
  1. Palace buildings data is located at /Crusader Kings II/common/buildings/00_buildings.txt.